Unity
Godot
C#
GDscript
StateMachine
Blender
AppStore
GooglePlay
Multiplayer
Firebase
Git
Clicker Heroes, a highly popular idle/clicker game where players defeat monsters, upgrade heroes, and progress through endless worlds.
My role: I worked directly on the game implementing new systems and features, as well as creating A/B tests for experimental gameplay mechanics.

A pixel-art RPG built on the Cardano blockchain, featuring exploration, combat, and on-chain asset integration.
My role: As Lead Game Developer, I oversee every stage of development, focusing on detail, polish, and performance across all platforms.

A fast-paced roguelite survivors-like game where players fight waves of enemies, collect upgrades, and survive as long as possible.
My role: At ArtCode Productions, as Senior Game Developer, I developed and published the game on the App Store, handling testing, design, and release.

A chess puzzle game. Draw the correct path and don't let the King get killed by the opposite pieces!

This game develops the ability to predict movement in Chess, using a playful and immersive concept. The dark troops march in a single sound

Help Mr. Fluff to drink all the honey from HoneyLand! Your cards will direct Mr. Fluff in the right direction. Run! Jump! Fall on your stomach!

Your goal is to rebuild each painting through a slide puzzle and get to the top floor!
